Januari 20, 2013

What I Think About Carla Radames.


She was a very good idea, but very poorly executed. Capcom wasted too much BS on action and QTE, when they could have developed the characters more, especially Sherry, Jake, Simmons, and Carla. In My Opinion, Carla could have been an exquisitely tragic and well-loved villain. Instead, Capcom was lazy with her background and origin, and especially with her final cut-scene with Ada. Due to the fact that they left her so vague, it was difficult for a lot of fans to connect with her on an emotional level, leaving a lot of her half-ass dialogue to fall upon deaf ears.

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In My Opinion, the idea of her being an Ada clone wasn’t a bad one. Granted, it’s a bit overused, but it can still be executed well. Capcom pretty much left a big chunk of Carla’s development back in their vault somewhere, maybe Antarctica with Alexia… considering she’s somewhat of an Alexia knock-off. I find that so sad, because like I said, Carla could have been a great villain. They never once explore any in-depth psychological effects she suffered because of what Simmons did to her. Most of Carla’s story has to be learned through files that aren’t even in the game itself, which I find very stupid. What happened to finding all those files in-game, Capcom? Like old-school Resident Evil games. Don’t tell you got effin’ lazy. -_-

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I would have loved some unlockable scenes with Carla, which I highly doubt RE6 has, that showed a more broken side to Carla, more human, more connectable. Carla will never be an Albert Wesker. Besides, even Wesker had his special moments in RE. Also, I wouldn’t want Carla to embody another Wesker. Be original, please. All villains are a bit insane, and Carla would have been a perfectly broken villain. Her rage and feelings of betrayal could have been so much more. Also, she wasn’t Carla anymore… she was Ada Wong. That kind of mental blow would have been very interesting to explore. Heck, Capcom could have even used Leon to further Carla’s splintered mind. He was confused on her being Ada, anyway; why not have a scene with them talking. I think that would have been interesting, as well as serve the half-ass plot they had going. Character development and plot development, two birds with one stone.

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In the end, I think Carla was a terrible letdown. She could have been wholly original in the RE game universe, but Capcom was lazy and used previous character arch-types for her. They made her seem like an Alice-clone, which really sucked. Carla could have been so much more. ene

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Am I the only one that’s thinking the RE fans should get together and write RE6 how it could/should have been?
She was a very good idea, but very poorly executed. Capcom wasted too much BS on action and QTE, when they could have developed the characters more, especially Sherry, Jake, Simmons, and Carla. In My Opinion, Carla could have been an exquisitely tragic and well-loved villain. Instead, Capcom was lazy with her background and origin, and especially with her final cut-scene with Ada. Due to the fact that they left her so vague, it was difficult for a lot of fans to connect with her on an emotional level, leaving a lot of her half-ass dialogue to fall upon deaf ears.

-

In My Opinion, the idea of her being an Ada clone wasn’t a bad one. Granted, it’s a bit overused, but it can still be executed well. Capcom pretty much left a big chunk of Carla’s development back in their vault somewhere, maybe Antarctica with Alexia… considering she’s somewhat of an Alexia knock-off. I find that so sad, because like I said, Carla could have been a great villain. They never once explore any in-depth psychological effects she suffered because of what Simmons did to her. Most of Carla’s story has to be learned through files that aren’t even in the game itself, which I find very stupid. What happened to finding all those files in-game, Capcom? Like old-school Resident Evil games. Don’t tell you got effin’ lazy. -_-

-

I would have loved some unlockable scenes with Carla, which I highly doubt RE6 has, that showed a more broken side to Carla, more human, more connectable. Carla will never be an Albert Wesker. Besides, even Wesker had his special moments in RE. Also, I wouldn’t want Carla to embody another Wesker. Be original, please. All villains are a bit insane, and Carla would have been a perfectly broken villain. Her rage and feelings of betrayal could have been so much more. Also, she wasn’t Carla anymore… she was Ada Wong. That kind of mental blow would have been very interesting to explore. Heck, Capcom could have even used Leon to further Carla’s splintered mind. He was confused on her being Ada, anyway; why not have a scene with them talking. I think that would have been interesting, as well as serve the half-ass plot they had going. Character development and plot development, two birds with one stone.

-

In the end, I think Carla was a terrible letdown. She could have been wholly original in the RE game universe, but Capcom was lazy and used previous character arch-types for her. They made her seem like an Alice-clone, which really sucked. Carla could have been so much more. ene

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Am I the only one that’s thinking the RE fans should get together and write RE6 how it could/should have been?

Januari 13, 2013

Link Collection.

RESIDENT EVIL VI - SHERRY BIRKINS CAMPAIGN (NORMAL)/ALTERNATE WALKTHROUGH
RESIDENT EVIL VI - PIERS NIVANS CAMPAIGN (NORMAL)/ ALtERNATE WALKTHROUGH
RESIDENT EVIL VI - ADA WONG (NORMAL)
RESIDENT EVIL VI - ADA WONG (BY HDPLAY/MilanRE)
ADA WONG BY HSYPERSAKURA
RESIDENT EVIL VI - LEON KENNEDY (NORMAL) / ALTERNATE
MASS EFFECT 2 (INSANITY)
MASS EFFECT 3 (NORMAL)

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DmC : Devil May Cry (Jan/15/2012) Heee

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THINGS WITH COMMENTARY (BY THERADBRAD™)
RESIDENT EVIL VI (SUNSHINE & CITY LIGHTS)
RESIDENT EVIL : ORC
ASSASSIN'S CREED 3 (HERE)
PORTAL 2 (HERE)
SLEEPING DOGS 2
DEAD ISLAND (NORMAL)
FARCRY 3
HEAVY RAIN
TOMB RAIDER (2013)

SHINE BRIGHT LIKE A DIAMOND - LOVING HIS WAS RED!



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